Course Descriptions

The Course Descriptions catalog describes all undergraduate and graduate courses offered by Michigan State University. The searches below only return course versions Fall 2000 and forward. Please refer to the Archived Course Descriptions for versions prior to Fall 2000.

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Course Descriptions: Search Results

TC 497  Game Design Studio

Semester:
Fall of every year
Credits:
Total Credits: 3   Lecture/Recitation/Discussion Hours: 1   Lab Hours: 4
Prerequisite:
TC 455
Restrictions:
Open to students in the Game Design and Development Specialization and open to graduate students in the Department of Telecommunication, Information Studies and Media.
Description:
Conceptualization, design documentation, planning, prototyping, and distribution of games.
Effective Dates:
FS11 - US14


TC 497  Game Design Studio

Semester:
Fall of every year
Credits:
Total Credits: 3   Lecture/Recitation/Discussion Hours: 1   Lab Hours: 4
Prerequisite:
TC 455
Restrictions:
Open to students in the Game Design and Development Specialization and open to graduate students in the Department of Telecommunication, Information Studies and Media.
Description:
Conceptualization, design documentation, planning, prototyping, and distribution of games.
Effective Dates:
FS14 - US15


MI 497  Game Design Studio

Semester:
Fall of every year
Credits:
Total Credits: 3   Lecture/Recitation/Discussion Hours: 1   Lab Hours: 4
Prerequisite:
MI 455
Restrictions:
Open to students in the Game Design and Development Specialization and open to graduate students in the Department of Media and Information.
Description:
Conceptualization, design documentation, planning, prototyping, and distribution of games.
Semester Alias:
TC 497
Effective Dates:
FS15 -


MI 497  Game Design Studio

Semester:
Fall of every year
Credits:
Total Credits: 3   Lecture/Recitation/Discussion Hours: 2   Lab Hours: 2
Prerequisite:
MI 455
Restrictions:
Open to students in the Game Design and Development Minor and open to graduate students in the Department of Media and Information.
Description:
Conceptualization, design documentation, planning, prototyping, and distribution of games.
Semester Alias:
TC 497
Effective Dates:
FS23 - Open