Course Descriptions

The Course Descriptions catalog describes all undergraduate and graduate courses offered by Michigan State University. The searches below only return course versions Fall 2000 and forward. Please refer to the Archived Course Descriptions for versions prior to Fall 2000.

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Course Descriptions: Search Results

TC 346  Basic Interactive Media Design

Semester:
Fall of every year
Credits:
Total Credits: 4   Lecture/Recitation/Discussion Hours: 2   Lab Hours: 4
Prerequisite:
TC 201 and TC 240
Restrictions:
Approval of department; application required.
Description:
Basic design and development of interactive digital media, particularly related to Internet applications.
Effective Dates:
FS05 - US08


TC 346  Web-Based Interactive Media

Semester:
Fall of every year
Credits:
Total Credits: 4   Lecture/Recitation/Discussion Hours: 2   Lab Hours: 4
Prerequisite:
TC 331
Recommended Background:
TC 242
Restrictions:
Open to students in the Department of Telecommunication, Information Studies and Media or in the Design Specialization.
Description:
Design and development of informational, educational, and entertainment interactive digital media, particularly related to Internet applications.
Effective Dates:
FS08 - US11


TC 346  Web and Mobile Game Design

Semester:
Fall of every year
Credits:
Total Credits: 3   Lecture/Recitation/Discussion Hours: 2   Lab Hours: 2
Prerequisite:
TC 331
Restrictions:
Open to students in the Department of Telecommunication, Information Studies and Media or in the Design Specialization or in the Game Design and Development Specialization.
Description:
Design and development of digital games for the web and mobile platforms.
Effective Dates:
FS11 - US14


TC 346  Web and Mobile Game Design

Semester:
Fall of every year
Credits:
Total Credits: 3   Lecture/Recitation/Discussion Hours: 2   Lab Hours: 2
Prerequisite:
TC 331 or CSE 232
Restrictions:
Open to students in the Department of Telecommunication, Information Studies and Media or in the Department of Computer Science and Engineering or in the Game Design and Development Specialization.
Description:
Design and development of digital games for the web and mobile platforms.
Effective Dates:
FS14 - US15


MI 346  Introduction to Game Design

Semester:
Fall of every year
Credits:
Total Credits: 3   Lecture/Recitation/Discussion Hours: 2   Lab Hours: 2
Prerequisite:
(MI 331 or concurrently) or (CSE 331 or concurrently)
Restrictions:
Open to students in the Department of Media and Information or in the Department of Computer Science and Engineering or in the Game Design and Development Specialization.
Description:
Analyze, critique, and design of non-digital and digital games. Overview of game industry.
Semester Alias:
TC 346
Effective Dates:
FS15 - US16


MI 346  Game Design

Semester:
Fall of every year
Credits:
Total Credits: 3   Lecture/Recitation/Discussion Hours: 2   Lab Hours: 2
Prerequisite:
MI 231 or CSE 331
Restrictions:
Open to students in the Department of Media and Information or in the Department of Computer Science and Engineering or in the Game Design and Development Minor or in the Information and Communication Technology for Development Minor.
Description:
Analyze, critique, and design of non-digital and digital games. Overview of game industry.
Semester Alias:
TC 346
Effective Dates:
FS16 - SS18


MI 230  Game Design

Semester:
Fall of every year
Credits:
Total Credits: 3   Lecture/Recitation/Discussion Hours: 2   Lab Hours: 2
Prerequisite:
CAS 117
Restrictions:
Open to students in the Department of Media and Information or in the Department of Computer Science and Engineering or in the Game Design and Development Minor or in the Information and Communication Technology for Development Minor.
Description:
Analyze, critique, and design of non-digital and digital games. Overview of game industry.
Semester Alias:
TC 346, MI 346
Effective Dates:
US18 - FS19


MI 230  Game Design

Semester:
Spring of every year
Credits:
Total Credits: 3   Lecture/Recitation/Discussion Hours: 2   Lab Hours: 2
Prerequisite:
CAS 117
Restrictions:
Open to students in the Department of Media and Information or in the Department of Computer Science and Engineering or in the Game Design and Development Minor or in the Information and Communication Technology for Development Minor.
Description:
Analyze, critique, and design of non-digital and digital games. Overview of game industry.
Semester Alias:
TC 346, MI 346
Effective Dates:
SS20 - Open