Semester:
Fall of every year
Credits:
Total Credits: 4 Lecture/Recitation/Discussion Hours: 2 Lab Hours: 4
Prerequisite:
TC 201 and TC 240
Restrictions:
Approval of department; application required.
Description:
Basic design and development of interactive digital media, particularly related to Internet applications.
Semester:
Fall of every year
Credits:
Total Credits: 4 Lecture/Recitation/Discussion Hours: 2 Lab Hours: 4
Recommended Background:
TC 242
Restrictions:
Open to students in the Department of Telecommunication, Information Studies and Media or in the Design Specialization.
Description:
Design and development of informational, educational, and entertainment interactive digital media, particularly related to Internet applications.
Semester:
Fall of every year
Credits:
Total Credits: 3 Lecture/Recitation/Discussion Hours: 2 Lab Hours: 2
Restrictions:
Open to students in the Department of Telecommunication, Information Studies and Media or in the Design Specialization or in the Game Design and Development Specialization.
Description:
Design and development of digital games for the web and mobile platforms.
Semester:
Fall of every year
Credits:
Total Credits: 3 Lecture/Recitation/Discussion Hours: 2 Lab Hours: 2
Prerequisite:
TC 331 or CSE 232
Restrictions:
Open to students in the Department of Telecommunication, Information Studies and Media or in the Department of Computer Science and Engineering or in the Game Design and Development Specialization.
Description:
Design and development of digital games for the web and mobile platforms.
Semester:
Fall of every year
Credits:
Total Credits: 3 Lecture/Recitation/Discussion Hours: 2 Lab Hours: 2
Prerequisite:
(MI 331 or concurrently) or (CSE 331 or concurrently)
Restrictions:
Open to students in the Department of Media and Information or in the Department of Computer Science and Engineering or in the Game Design and Development Specialization.
Description:
Analyze, critique, and design of non-digital and digital games. Overview of game industry.
Semester:
Fall of every year
Credits:
Total Credits: 3 Lecture/Recitation/Discussion Hours: 2 Lab Hours: 2
Prerequisite:
MI 231 or CSE 331
Restrictions:
Open to students in the Department of Media and Information or in the Department of Computer Science and Engineering or in the Game Design and Development Minor or in the Information and Communication Technology for Development Minor.
Description:
Analyze, critique, and design of non-digital and digital games. Overview of game industry.
Semester:
Fall of every year
Credits:
Total Credits: 3 Lecture/Recitation/Discussion Hours: 2 Lab Hours: 2
Restrictions:
Open to students in the Department of Media and Information or in the Department of Computer Science and Engineering or in the Game Design and Development Minor or in the Information and Communication Technology for Development Minor.
Description:
Analyze, critique, and design of non-digital and digital games. Overview of game industry.
Semester:
Spring of every year
Credits:
Total Credits: 3 Lecture/Recitation/Discussion Hours: 2 Lab Hours: 2
Restrictions:
Open to students in the Department of Media and Information or in the Department of Computer Science and Engineering or in the Game Design and Development Minor or in the Information and Communication Technology for Development Minor.
Description:
Analyze, critique, and design of non-digital and digital games. Overview of game industry.