Course Descriptions

The Course Descriptions catalog describes all undergraduate and graduate courses offered by Michigan State University. The searches below only return course versions Fall 2000 and forward. Please refer to the Archived Course Descriptions for versions prior to Fall 2000.

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Course Descriptions: Search Results

TC 331  Introduction to Interactive Media Design

Semester:
Fall of every year, Spring of every year
Credits:
Total Credits: 3   Lecture/Recitation/Discussion Hours: 2   Lab Hours: 2
Prerequisite:
(TC 201 or TC 242) and (CSE 101 or CSE 131 or CSE 231)
Restrictions:
Open to students in the Department of Telecommunication, Information Studies and Media or in the Design Specialization.
Description:
Brainstorming, planning, implementing, and troubleshooting applications and interfaces for interactive media. Basic principles of programming for interactivity.
Semester Alias:
TC 241
Effective Dates:
FALL 2008 - SUMMER 2011


TC 331  Introduction to Interactive Media Design

Semester:
Fall of every year, Spring of every year
Credits:
Total Credits: 3   Lecture/Recitation/Discussion Hours: 2   Lab Hours: 2
Prerequisite:
TC 201 and CAS 204 and CAS 208
Restrictions:
Open to students in the Department of Telecommunication, Information Studies and Media or in the Design Specialization or in the Game Design and Development Specialization.
Description:
Brainstorming, planning, implementing, and troubleshooting applications and interfaces for interactive media. Basic principles of programming for interactivity.
Semester Alias:
TC 241
Effective Dates:
FALL 2011 - SUMMER 2012


TC 331  Introduction to Interactive Media Design

Semester:
Fall of every year, Spring of every year
Credits:
Total Credits: 3   Lecture/Recitation/Discussion Hours: 2   Lab Hours: 2
Prerequisite:
TC 201 and CAS 204 and CAS 208
Restrictions:
Open to students in the Department of Telecommunication, Information Studies and Media or in the Design Specialization or in the Game Design and Development Specialization or in the Information Technology Specialization.
Description:
Brainstorming, planning, implementing, and troubleshooting applications and interfaces for interactive media. Basic principles of programming for interactivity.
Semester Alias:
TC 241
Effective Dates:
FALL 2012 - SUMMER 2014


TC 331  Introduction to Interactive Media Design

Semester:
Fall of every year, Spring of every year
Credits:
Total Credits: 3   Lecture/Recitation/Discussion Hours: 2   Lab Hours: 2
Prerequisite:
CAS 204 and CAS 208
Restrictions:
Open to students in the Department of Telecommunication, Information Studies and Media or in the Design Specialization or in the Game Design and Development Specialization or in the Information Technology Specialization.
Description:
Brainstorming, planning, implementing, and troubleshooting applications and interfaces for interactive media. Basic principles of programming for interactivity.
Semester Alias:
TC 241
Effective Dates:
FALL 2014 - SUMMER 2015


MI 331  Introduction to Interactive Media Development

Semester:
Fall of every year, Spring of every year
Credits:
Total Credits: 3   Lecture/Recitation/Discussion Hours: 2   Lab Hours: 2
Prerequisite:
CAS 204 and CAS 208
Restrictions:
Open to students in the Department of Media and Information or in the Design Specialization or in the Game Design and Development Specialization.
Description:
Brainstorming, planning, implementing, and troubleshooting applications and interfaces for interactive media. Basic principles of programming for interactivity.
Semester Alias:
TC 241, TC 331
Effective Dates:
FALL 2015 - SUMMER 2016


MI 231  Game and Interactive Media Development

Semester:
Fall of every year, Spring of every year
Credits:
Total Credits: 3   Lecture/Recitation/Discussion Hours: 2   Lab Hours: 2
Prerequisite:
(CAS 117) or (CAS 204 and CAS 208)
Restrictions:
Open to students in the Department of Media and Information or in the Design Specialization.
Description:
Brainstorming, planning, implementing, and troubleshooting applications and interfaces for games and interactive media. Basic principles of programming for interactivity.
Semester Alias:
TC 241, TC 331, MI 331
Effective Dates:
FALL 2016 - SUMMER 2020


MI 231  Game and Interactive Media Development

Semester:
Fall of every year, Spring of every year
Credits:
Total Credits: 3   Lecture/Recitation/Discussion Hours: 2   Lab Hours: 2
Prerequisite:
(CAS 117) or (CAS 204 and CAS 208)
Restrictions:
Open to students in the Department of Media and Information or in the Computer Science Major or in the Graphic Design Major or in the Bachelor of Fine Arts in Studio Art or in the Studio Art Major.
Description:
Brainstorming, planning, implementing, and troubleshooting applications and interfaces for games and interactive media. Basic principles of programming for interactivity.
Semester Alias:
TC 241, TC 331, MI 331
Effective Dates:
FALL 2020 - Open