Semester:
Fall of every year
Credits:
Total Credits: 3 Lecture/Recitation/Discussion Hours: 3
Restrictions:
Open to graduate students in the Department of Telecommunication, Information Studies and Media or approval of department.
Description:
Theories and research on effects of serious games on cognition, affect, engagement, learning, and persuasion. Creating effective serious games.
Semester:
Fall of every year
Credits:
Total Credits: 3 Lecture/Recitation/Discussion Hours: 3
Restrictions:
Open to graduate students in the Department of Telecommunication, Information Studies and Media or approval of department.
Description:
Theories of interaction in games and other mediated contexts including communication, learning, health, global and local development, and social justice to inform the design of social systems, games and other interactive media products.
Semester:
Fall of every year
Credits:
Total Credits: 3 Lecture/Recitation/Discussion Hours: 3
Restrictions:
Open to students in the Educational Technology Major or in the Educational Technology Graduate Certificate or in the Serious Game Design and Research Certificate or in the Telecommunication, Information Studies and Media major or approval of department.
Description:
Theories of interaction in games and other mediated contexts including communication, learning, health, global and local development, and social justice to inform the design of social systems, games and other interactive media products.
Semester:
Fall of every year
Credits:
Total Credits: 3 Lecture/Recitation/Discussion Hours: 3
Restrictions:
Open to students in the Educational Technology Major or in the Educational Technology Graduate Certificate or in the Serious Game Design and Research Certificate or in the Media and Information Major or approval of department.
Description:
Theories of interaction in games and other mediated contexts including communication, learning, health, global and local development, and social justice to inform the design of social systems, games and other interactive media products.
Semester:
Fall of every year
Credits:
Total Credits: 3 Lecture/Recitation/Discussion Hours: 3
Restrictions:
Open to students in the Media and Information Major or in the Serious Game Design and Research Certificate or in the Educational Technology Major or in the Educational Technology Graduate Certificate or approval of department.
Description:
Theories of interaction in games and other mediated contexts including communication, learning, health, global and local development, and social justice to inform the design of social systems, games and other interactive media products.