Students pursuing the Bachelor of Arts Degree in Games and Interactive Media create and examine the design process, production, management, artistry, and effects of video games, board games, AR/VR, and emerging interactive media. Faculty will mentor students in the learning process to think critically about and design innovative games that serve to entertain, educate, and address societal concerns.
Students will be prepared for careers within industry that include an ever-evolving array of project managers, programmers, 3D artists and animators, concept artists, storytelling/narrative writers, and designers of characters, virtual/augmented reality, and immersive content.
AdmissionTo be admitted to the Bachelor of Arts Degree in Games and Interactive Media, students must have:
- Completed 28 credits.
- Completed the following courses with a combined minimum grade-point average of 2.5:
CAS 117 Games and Interactivity 3
MI 101 Understanding Media and Information 3
MI 103 Practical Computing for Interactive Media 3
- MTH 103 College Algebra 3
Or
MTH 116 College Algebra and Trigonometry 5
- A cumulative grade-point average of 2.0.
Requirements for the Bachelor of Arts Degree in Games and Interactive Media
- The University requirements for bachelor's degrees as described in the Undergraduate Education section of the catalog; 120 credits, including general elective credits, are required for the Bachelor of Arts degree in Games and Interactive Media.
The University's Tier II writing requirement for the Games and Interactive Media major is met by completing one of the following courses: Media and Information 402, 430, 447, 477, 482, 486, 495, or 498 . Those courses are referenced in item 3. below.
- The requirements of the College of Communication Arts and Sciences for the Bachelor of Arts degree.
- The following requirements for the major (36 credits):
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a. |
All of the following courses (12 credits): |
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CAS |
117 |
Games and Interactivity |
3 |
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MI |
101 |
Understanding Media and Information |
3 |
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MI |
103 |
Practical Computing for Interactive Media |
3 |
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MI |
339 |
Games and Society |
3 |
b. |
Two of the following courses (6 credits): |
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MI |
111 |
Game Literacy |
3 |
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MI |
201 |
Introduction to Information Science |
3 |
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MI |
220 |
Methods for Understanding Users |
3 |
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MI |
301 |
Bringing Media to Market |
3 |
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MI |
305 |
Media and Information Policy |
3 |
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MI |
320 |
Reasoning with Data |
3 |
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MI |
355 |
Media and Information Research |
3 |
c. |
Six courses with four courses from the same focus area and at least one course from a different focus area (18 credits): |
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Game Design |
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DS |
344 |
Sound Design for Storytelling |
3 |
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MI |
230 |
Game Design |
3 |
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MI |
330 |
Game Level Design |
3 |
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MI |
332 |
Game Interface Design |
3 |
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MI |
334 |
eSports and Online Broadcasting |
3 |
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MI |
402 |
Topics in Game Studies (W) |
3 |
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MI |
430 |
Game Writing (W) |
3 |
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MI |
445 |
Game Design and Development I |
3 |
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MI |
455 |
Game Design and Development II |
3 |
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MI |
482 |
Building Virtual Worlds (W) |
3 |
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MI |
486 |
Serious Game Design (W) |
3 |
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MI |
495 |
Game and Interactive Media Projects (W) |
3 |
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MI |
497 |
Game Design Studio |
3 |
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MI |
498 |
Collaborative Game Design (W) |
3 |
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Games Graphics and Animation |
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MI |
227 |
Concept Design for Games, Film, and TV |
3 |
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MI |
247 |
Three-Dimensional Graphics and Design |
3 |
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MI |
327 |
Advanced Concept Design for Games, Film, and TV |
3 |
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MI |
337 |
Compositing and Special Effects |
3 |
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MI |
347 |
Advanced Three-Dimensional Computer Animation |
3 |
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MI |
377 |
Advanced 3D Modeling |
3 |
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MI |
447 |
Graphics and Animation Portfolio (W) |
3 |
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MI |
477 |
Advanced 3D Character Modeling (W) |
3 |
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MI |
495 |
Game and Interactive Media Projects (W) |
3 |
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Game Development |
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CSE |
231 |
Introduction to Programming I |
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4 |
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CSE |
232 |
Introduction to Programming II |
4 |
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MI |
231 |
Game and Interactive Media Development |
3 |
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MI |
349 |
Web Design and Development |
3 |
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MI |
431 |
Advanced Game Development |
3 |
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MI |
449 |
Advanced Web Development and Database Management |
3 |
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MI |
482 |
Building Virtual Worlds (W) |
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3 |
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MI |
495 |
Game and Interactive Media Projects (W) |
3 |
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MTH |
314 |
Matrix Algebra with Computational Applications |
3 |
d. |
Media and Information (MI) Electives. |
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Additional credits in department courses can be taken as electives. Special topics (MI 491) and Internships (MI 493) are encouraged for experiential learning opportunities. Students interested in pursuing a minor should contact the Academic and Student Affairs Office in the College of Communication Arts and Sciences. |
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