Course Descriptions

The Course Descriptions catalog describes all undergraduate and graduate courses offered by Michigan State University. The searches below only return course versions Fall 2000 and forward. Please refer to the Archived Course Descriptions for versions prior to Fall 2000.

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Course Descriptions: Search Results

TC 830  Foundations of Serious Games

Semester:
Fall of every year
Credits:
Total Credits: 3   Lecture/Recitation/Discussion Hours: 3
Restrictions:
Open to graduate students in the Department of Telecommunication, Information Studies and Media. Approval of department.
Description:
Rationales, principles, processes, and pedagogies for serious game design. Applications of serious game genres and simulations. Funding and distribution.
Effective Dates:
FS07 - US12


TC 830  Foundations of Serious Games

Semester:
Spring of every year
Credits:
Total Credits: 3   Lecture/Recitation/Discussion Hours: 3
Restrictions:
Open to graduate students in the Department of Telecommunication, Information Studies and Media or approval of department.
Description:
Rationales, principles, processes, and pedagogies for serious game design. Applications of serious game genres and simulations. Funding and distribution.
Effective Dates:
FS12 - US14


TC 830  Foundations of Serious Games

Semester:
Spring of every year
Credits:
Total Credits: 3   Lecture/Recitation/Discussion Hours: 3
Restrictions:
Open to students in the Educational Technology Major or in the Educational Technology Graduate Certificate or in the Serious Game Design and Research Certificate or in the Telecommunication, Information Studies and Media major or approval of department.
Description:
Rationales, principles, processes, and pedagogies for serious game design. Applications of serious game genres and simulations. Funding and distribution.
Effective Dates:
FS14 - US15


MI 830  Foundations of Serious Games

Semester:
Spring of every year
Credits:
Total Credits: 3   Lecture/Recitation/Discussion Hours: 3
Restrictions:
Open to students in the Educational Technology Major or in the Educational Technology Graduate Certificate or in the Serious Game Design and Research Certificate or in the Media and Information Major or approval of department.
Description:
Rationales, principles, processes, and pedagogies for serious game design. Applications of serious game genres and simulations. Funding and distribution.
Semester Alias:
TC 830
Effective Dates:
FS15 - US17


MI 830  Foundations of Serious Games

Semester:
Spring of every year
Credits:
Total Credits: 3   Lecture/Recitation/Discussion Hours: 3
Restrictions:
Open to students in the Media and Information Major or in the Serious Game Design and Research Certificate or in the Educational Technology Major or in the Educational Technology Graduate Certificate or approval of department.
Description:
Rationales, principles, processes, and pedagogies for serious game design. Applications of serious game genres and simulations. Funding and distribution.
Semester Alias:
TC 830
Effective Dates:
FS17 - Open