Description:
Design of objects and environments for use as 3-D graphic artwork, computer animation, and real-time, interactive virtual environments including 3-D modeling, texturing, lighting, object animation, human and facial animation, real time interaction design from gaming, simulation, and immersive virtual environments.
Description:
Design of objects and environments for use as 3-D graphic artwork, computer animation, and real-time, interactive virtual environments: 3-D modeling, texturing, lighting, object animation, human and facial animation, real time interaction design from gaming, simulation, and immersive virtual environments.
Semester:
Spring of every year
Credits:
Total Credits: 4 Lecture/Recitation/Discussion Hours: 2 Lab Hours: 4
Prerequisite:
(TC 346) and completion of Tier I writing requirement
Recommended Background:
A course in basic script writing and programming is required.
Restrictions:
Approval of department; application required.
Description:
Design of objects and environments for use as 3-D graphic artwork, computer animation, and real-time, interactive virtual environments: 3-D modeling, texturing, lighting, object and basic human animation.
Semester:
Spring of every year
Credits:
Total Credits: 4 Lecture/Recitation/Discussion Hours: 2 Lab Hours: 4
Prerequisite:
(TC 347) and completion of Tier I writing requirement
Recommended Background:
TC 437
Restrictions:
Open to juniors or seniors or graduate students in the Department of Telecommunication, Information Studies and Media or in the Design Specialization or approval of department.
Description:
Design of advanced 3D computer graphic animation.
Semester:
Fall of every year
Credits:
Total Credits: 3 Lecture/Recitation/Discussion Hours: 1 Lab Hours: 4
Prerequisite:
TC 347 and Completion of Tier I Writing Requirement
Recommended Background:
TC 337
Restrictions:
Open to juniors or seniors or graduate students in the Department of Telecommunication, Information Studies and Media or in the Design Specialization or in the Game Design and Development Specialization or approval of department.
Description:
Design of advanced 3D computer graphic animation.
Semester:
Fall of every year
Credits:
Total Credits: 3 Lecture/Recitation/Discussion Hours: 1 Lab Hours: 4
Prerequisite:
TC 347 and Completion of Tier I Writing Requirement
Recommended Background:
TC 337
Restrictions:
Open to juniors or seniors or graduate students in the Department of Telecommunication, Information Studies and Media or in the Design Specialization or in the Game Design and Development Specialization or approval of department.
Description:
Design of advanced 3D computer graphic animation.
Semester:
Fall of every year
Credits:
Total Credits: 3 Lecture/Recitation/Discussion Hours: 1 Lab Hours: 4
Prerequisite:
(MI 347 or MI 377) and Completion of Tier I Writing Requirement
Recommended Background:
MI 337
Restrictions:
Open to juniors or seniors or graduate students in the Department of Media and Information or in the Game Design and Development Specialization or approval of department.
Description:
Design of advanced three-dimensional models and animation.
Semester:
Fall of every year
Credits:
Total Credits: 3 Lecture/Recitation/Discussion Hours: 2 Lab Hours: 2
Prerequisite:
(MI 347 or MI 377) and Completion of Tier I Writing Requirement
Recommended Background:
MI 337
Restrictions:
Open to seniors or graduate students in the Department of Media and Information.
Description:
Development of a portfolio of advanced three-dimensional models, animation, and technical art. This course is aimed at students seeking to become computer graphics professionals and want to learn to develop a portfolio and focus their skills on a specific profession or industry.
Semester:
Fall of every year
Credits:
Total Credits: 3 Lecture/Recitation/Discussion Hours: 2 Lab Hours: 2
Prerequisite:
(MI 327 or MI 347 or MI 377) and Completion of Tier I Writing Requirement
Recommended Background:
MI 337
Restrictions:
Open to seniors or graduate students in the Department of Media and Information.
Description:
Development of a portfolio of advanced three-dimensional models, animation, concept design, and technical art to focus skills on a specific profession or industry.